top
example_00.in
[dl] |
example_00.out
[dl]
all_same_00.in
[dl] |
all_same_00.out
[dl]
mid_random_00.in
[dl] |
mid_random_00.out
[dl]
mid_random_01.in
[dl] |
mid_random_01.out
[dl]
mid_random_02.in
[dl] |
mid_random_02.out
[dl]
mid_random_03.in
[dl] |
mid_random_03.out
[dl]
min_00.in
[dl] |
min_00.out
[dl]
min_01.in
[dl] |
min_01.out
[dl]
min_02.in
[dl] |
min_02.out
[dl]
max_random_00.in
[dl] |
max_random_00.out
[dl]
max_random_01.in
[dl] |
max_random_01.out
[dl]
max_random_02.in
[dl] |
max_random_02.out
[dl]
max_random_03.in
[dl] |
max_random_03.out
[dl]
max_random_04.in
[dl] |
max_random_04.out
[dl]
max_random_05.in
[dl] |
max_random_05.out
[dl]
max_random_06.in
[dl] |
max_random_06.out
[dl]
max_random_07.in
[dl] |
max_random_07.out
[dl]
max_colinear_00.in
[dl] |
max_colinear_00.out
[dl]
max_colinear_01.in
[dl] |
max_colinear_01.out
[dl]
max_slender_00.in
[dl] |
max_slender_00.out
[dl]
max_slender_01.in
[dl] |
max_slender_01.out
[dl]
max_slender_02.in
[dl] |
max_slender_02.out
[dl]
max_slender_03.in
[dl] |
max_slender_03.out
[dl]
near_circle_00.in
[dl] |
near_circle_00.out
[dl]
near_circle_01.in
[dl] |
near_circle_01.out
[dl]
near_grid_00.in
[dl] |
near_grid_00.out
[dl]
near_grid_01.in
[dl] |
near_grid_01.out
[dl]
small_chunks_00.in
[dl] |
small_chunks_00.out
[dl]
small_chunks_01.in
[dl] |
small_chunks_01.out
[dl]